While you can just shoot your target in cold blood, Agent 47-and by extension you-is a professional, preferring to do things quietly. You must clandestinely infiltrate an exotic location, using your wits and cleverly obtained disguises to make your way towards your intended targets. Hitman 3 is largely based on the same foundation that IO Interactive built for its first two games. It’s another way to reward you for exploration and replaying levels. It’ll take some time to wind your way through a level to reach the spot to open these shortcuts, but once you do, they’ll be open for future playthroughs. These are locked ladders or doors that only open from one side. IO Interactive has also added shortcuts to each level. The access codes are better hidden in the environment, requiring you to actually search walls, desks, and other areas to get ahead. Passcodes, which used to be automatically entered into a system, now must be manually entered. Agent 47 now has a camera that lets you take pictures of targets and evidence, or hack certain objects. There are also smaller, in-game additions.
The levels look great even without ray tracing, which IO Interactive isn’t adding until post-launch. The lighting engine has clearly improved, with the fluorescent lights in an underground, German club looking absolutely fantastic.
You’ll wander China's neon streets and climb a golden spire in Dubai. IO Interactive crafted larger, more beautiful locations. First and foremost is the massive visual overhaul. New features and improvements round out the overall Hitman 3 experience.
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